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The Independant Gaming Source article on Harpooned

January 22nd, 2008 by Conor

Derek Yu writes:

“Harpooned is a socially conscious shoot ‘em up that puts you at the helm of a Japanese whaling boat. It was created by artist Conor O’Kane as a criticism of the Japanese practice of “scientific whaling.”

The game definitely argues its point well for the most part, and its message is bolstered by the fact that its production is fantastic and the actual gameplay is challenging and fun”

Read the rest of the article here.

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Italian site Molleindustria on Harpooned

January 20th, 2008 by Conor

Molleindustria writes:

“Non ci vuole molto per rendersi conto che Harpooned è un commento sarcastico sulla caccia alle balene che proprio in queste settimane sta infiammando il dibattito internazionale. In particolare viene presa di mira l’ipocrisia del governo giapponese che quest’anno ha pianificato di uccidere “a scopo di ricerca” circa 1000 balene comprese 50 balenottere comuni, in pericolo di estinzione.”

Read the rest of the article here.

Babelfish can translate Italian to English.

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GamePolitics discusses Harpooned

January 19th, 2008 by Conor

Colin McInnes writes:

“Whaling game uses outrage to spread environmental message.

…what if a game designer wanted you to feel outrage, but also hoped to motivate you to do something about it? That is the case with Harpooned.”

Read the full article and discussion here.

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Gameplayer.com.au reviews Harpooned

January 18th, 2008 by Conor

James Cottee writes:

New whaling sim is bloody great.

There’s a new game out now that perfectly captures the hypocricy of whaling. The ‘message’ is presented in a tongue-in-cheek fashion, and unlike most agitprop games it’s actually fun to play.”

Read the full article here.

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Harpooned article on NineMSN

January 17th, 2008 by Conor

Matt Bachl writes:

“Internet denizens are going wild over a gory Australian-made video game where players slaughter whales with explosive harpoons.
Harpooned invites players to kill the mammals and turn their meat into burgers while avoiding protest ships and icebergs in the oceans around Antarctica.

Despite the violence, fans say the game — which jokingly refers to the fishermen as “Japanese scientists” — carries a powerful anti-whaling message.”

Read the full article on NineMSN.

Posted in Press | 1 Comment »

the2bears indie shmup blog on Harpooned

January 16th, 2008 by Conor

the2bears writes:

“I don’t like whaling, but I’m the sort to keep it out of mind. Frankly, there are too many other things that need fixing in the world, and I feel sometimes I can only care about so much. But the game succeeds, here, by bringing these issues back to our conscious brain.”

Read the full article here.
Thanks for the writeup Bill.

Posted in Press | 1 Comment »

Harpooned featured on Kotaku

January 16th, 2008 by Conor

Kotaku writes:

“Ever wanted to play the role of a Japanese science vessel performing “very important research” on Antarctic whales?

You know, that super special type of research that supposedly involves killing and eating them? Yeah, that kind.

If this sounds like you (oh dear), then you should probably check out Harpooned: Japanese Cetacean Research Simulator – unless you’re particularly sensitive to the issue, in which case just ignore the rest of this post, grab an inflatable boat and head south.”

Read the whole article here.

Posted in Press | 7 Comments »

Spread the word – Digg Harpooned

January 14th, 2008 by Conor

Please Digg Harpooned by clicking the ‘digg it’ link below, so more people will hear about the game.

“New video game allows you to hunt endangered whale species for “scientific research” i.e. to make pet food and burgers. Makes a few poignant statements about the Japanese whaling program along the way.”

Thanks Myndale for posting it!

Posted in Press | No Comments »

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